package graphics;

import hardware.Display2D;

public class Font8x8 extends Font{


	
	
public Font8x8()
{
	//myFont=this;
	fontSize = 8;
}
		
		
	public void printChar(char index,short color,int x,int y)
	{
		 Display2D.print8x8Char(index,color, x,  y);		
	}	
		
}
